Devlog / Signal
Hyper Jumpers: Orbital Cathedral Pass
A project-specific devlog note for Hyper Jumpers, covering the derelict orbital cathedral direction, UE5 atmosphere, and vertical-slice target.
Hyper Jumpers is currently focused on the orbital cathedral slice: a playable environment that proves scale, dread, lighting, and readable route language before wider systems expand.
The public page now tracks game-specific notes so future updates can attach directly to the Hyper Jumpers entity instead of sitting only in the general studio feed.